Survival Game Framework
Difficulty of this system:
The special part about this system is the armor pieces. They aren't generic accessories, but meshes with handle parts that get attached to the player's character. This makes the whole system independent to roblox' layering mechanics or accessory limitations. The real difficulty here was to find a solution for attaching the armor pieces at the right place for each character, but the handles did it!
CAPTURE THE BRAINROTS
In this video you can see my solo project "Capture the brainrots". This is a typical slop game with dopamine-effects, monetization, upgrades etc. anything you'd expect! The game is public.
OTHER MENTIONABLE SYSTEMS:
This system seems simple, but is needed for every multiplayer game. The real difficulty of this system was the way the server handles the parties. It looks over every player and makes sure that no player spams invites or cheats there way into a party by keeping track of all the invites and parties as tables!
What you can see here isn't just another sprinting/crouching movement system. It is velocity based. Players open doors, jump through windows based on their current velocity, meaning the faster they are, the faster the action is performed. Also a neat detail is that the doors always open the direction the player is facing.
Find the slimes 2: One of my first real projects. Everything here was a difficulty for me at first. I had to learn how the engine works and all that stuff, but after all still managed to create this awesome game with a friend.
A simple module with many effects.
Every game I made so far used this module. It contains multiple tween effects, is efficent and provides multiple effects for ANY genre.
BIG PROJECT:
Wraithwood was my first solo-project I released. Most of my games have been kept private as I didn't think they deserved to be released. This definitely isn't my best creation, but for a 2 month long passion project pretty solid. It got around 10k plays within a few days as well as 500 favourites and made around 10k Robux.
"WRAITHWOOD" - ANIMATABLE TOOLS & CRAFTING SYSTEM