BIG PROJECT:
Wraithwood is my one and only "big" solo project. It is similar to The Rake and represents about three months of work. I originally started working on it back in August and slowly added more to it over time. The game is now finished, but since it was mainly a passion project, I do not really plan on continuing development. Even so, it managed to reach around 10k plays within the first few days, which I am still very proud of.
OTHER MENTIONABLE SYSTEMS:
A system I made for an upcoming game. With this modular and scalable system players are able to create lobbies, invite others and ready up to start a match! With this system you can easily start private matches with friends.
This system is something that I made just for fun, but it allows players do open doors, jump through windows or dodge attacks. All of these actions are velocity-based meaning the faster you are, the faster these actions will be done. Pretty cool huh?
Find the slimes 2 was one of my first games I worked on. Although these systems aren´t overly complicated I still want to show them here. The index is connected to a datastore although I do prefer ProfileStore nowadays.
"WRAITHWOOD" - ANIMATABLE TOOLS & CRAFTING SYSTEM